Vol. 6 No. 2 (2025): Design as Strategy Case Studies - Part 3: Finale
Full Issue
Articles
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Designing Puberty Learning Mobile Application with Gamification for Children Grade 4-6 Based on UI/UX
DOI :
https://doi.org/10.37312/jsdis.v6i2.10318
- PDF Views: 111 times | Download : 158 times
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Desain Kap Lampu Kontemporer dengan Metode ATUMICS dari Revitalisasi Tenong dalam Tradisi Sadranan di Temanggung
DOI :
https://doi.org/10.37312/jsdis.v6i2.10316
- PDF Views: 214 times | Download : 130 times
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Designing the Visual Identity of Kabba Tourism Village, Minasatene District: Maximizing Culinary Potential and the Natural Beauty of Karst
DOI :
https://doi.org/10.37312/jsdis.v6i2.10320
- PDF Views: 89 times | Download : 106 times
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Perancangan Media Sosial Instagram @ecoenzymecirebon Sebagai Media Kampanye Tentang Eco-Enzyme
DOI :
https://doi.org/10.37312/jsdis.v6i2.10317
- PDF Views: 99 times | Download : 82 times
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REVITALISASI SEBAGAI UPAYA MENINGKATKAN DAYA TARIK WISATA EDUKASI “KAMPUNG BATIK GIRILOYO”
DOI :
https://doi.org/10.37312/jsdis.v6i2.10315
- PDF Views: 150 times | Download : 104 times
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Rapid Prototyping Design for the Community
DOI :
https://doi.org/10.37312/jsdis.v6i2.10321
- PDF Views: 82 times | Download : 78 times


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