Vol. 6 No. 2 (2025): Design as Strategy Case Studies - Part 3: Finale
Full Issue
Articles
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Designing Puberty Learning Mobile Application with Gamification for Children Grade 4-6 Based on UI/UX
DOI :
https://doi.org/10.37312/jsdis.v6i2.10318
- PDF Views: 180 times | Download : 332 times
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Desain Kap Lampu Kontemporer dengan Metode ATUMICS dari Revitalisasi Tenong dalam Tradisi Sadranan di Temanggung
DOI :
https://doi.org/10.37312/jsdis.v6i2.10316
- PDF Views: 386 times | Download : 195 times
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Designing the Visual Identity of Kabba Tourism Village, Minasatene District: Maximizing Culinary Potential and the Natural Beauty of Karst
DOI :
https://doi.org/10.37312/jsdis.v6i2.10320
- PDF Views: 141 times | Download : 189 times
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Perancangan Media Sosial Instagram @ecoenzymecirebon Sebagai Media Kampanye Tentang Eco-Enzyme
DOI :
https://doi.org/10.37312/jsdis.v6i2.10317
- PDF Views: 145 times | Download : 156 times
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REVITALISASI SEBAGAI UPAYA MENINGKATKAN DAYA TARIK WISATA EDUKASI “KAMPUNG BATIK GIRILOYO”
DOI :
https://doi.org/10.37312/jsdis.v6i2.10315
- PDF Views: 332 times | Download : 302 times
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Rapid Prototyping Design for the Community
DOI :
https://doi.org/10.37312/jsdis.v6i2.10321
- PDF Views: 145 times | Download : 124 times


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