Pendekatan Desain Partisipatoris dalam Perancangan Board Game Sebagai Media Pembelajaran Bahasa Indonesia

Brian Alvin Hananto, Helena Calista, Chelsey Suwandi

Abstract


Artikel ini membahas mengenai proses perancangan board game yang dilakukan dengan pendekatan desain partisipatoris. Melalui kerjasama dengan Sekolah GenIUS, penulis merancang dua board game yang diharapkan dapat berguna sebagai media penunjang pembelajaran dalam mata pelajaran bahasa Indonesia. Melalui tahapan-tahapan discover, define, develop, dan deliver, penulis menjalankan pendekatan partisipatif untuk bisa menggali dan melibatkan Sekolah GenIUS dalam perancangan yang dilakukan. Hasil dari perancangan ini disambut baik dengan antusiasme siswa-siswi Sekolah GenIUS yang dilibatkan dalam proses perancangan ini. Penulis berharap tulisan ini dapat menjadi referensi dari perancangan dengan menggunakan pendekatan desain partisipatoris, khususnya dalam merancang board game.

Keywords


desain partisipatoris; board game; pembelajaran



DOI: http://dx.doi.org/10.37312/jsdis.v5i2.7969

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References


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Copyright (c) 2024 Brian Alvin Hananto, Helena Calista, Chelsey Suwandi

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Jurnal Strategi Desain dan Inovasi Sosial (JSDIS)

ISSN 2715-2898 | E-ISSN 2715-5129

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