ENHANCING GEN Z’S SENSORY EXPERIENCE THROUGH MULTI-SENSORY SOCIAL SPACE DESIGN

Penulis

  • Brian Edgar
  • Felia Srinaga Pelita Harapan University
  • Jacky Thiodore

Abstrak

Human existence has long been intertwined with nature and its elements. Before 

modernization and technology became part of our daily lives, our five senses (sight, hearing, smell, touch, and taste) helped us perceive and interact with the world. However, in today’s digital era, we are increasingly disconnected from our environment. Our attention is consumed by screens, dominated by all things digital leading to a diminished awareness of the world around us. This disconnection is especially evident among Generation Z, who were “born to be digital”. They may not fully appreciate the value of sensory experiences, relying on technology as a substitute. This impacts their well-being through cognitive, affective, and psychomotor aspects. Recognizing this, author proposes the design of a social space that is intended on rebuilding and reestablishing human sensory connections, especially for Generation Z, with their environment through three aspects: humans with nature and environment, with each other, and with themselves. The design of a multi-sensory social space serving as a third place for Generation Z is identified through theoretical studies, precedent studies, and questionnaires. The research results were implemented into the design through activities and programs to enhance specific sensory experiences. Consequently, design strategies include site design, access & circulation, space program & activity zoning, building massing, facade & opening, interior planning, and open space & green pattern planning.Additionally, site identification of Pondok Ranji, Bintaro was undertaken in hopes to restore the 

holistic relationship between humans and their environment.

Referensi

AHAYES. (2020, September 30). The Rise of Third Place and Open Access Amidst the Pandemic [Text]. Advocacy, Legislation https://www.ala.org/advocacy/diversity/odlos-blog/rise-third-place & Issues.

Drake, S. (2014). The Elements of Architecture (1st ed.). Taylor and Francis. https://www.perlego.com/book/1546421/the-elements-of-architecture-principles-of environmental-performance-in-buildings-pdf

Erwine, B. (2016). Creating Sensory Spaces (1st ed.). Taylor and Francis. https://www.perlego.com/book/1561797/creating-sensory-spaces-the-architecture-of-the invisible-pdf

Gen Z Statistics 2023: How Many People Are In Gen Z? - EarthWeb. (n.d.). Retrieved September 21, 2023, from https://earthweb.com/gen-z-statistics/

Generation Z: A Century in the Making. (2018). https://typeset.io/papers/generation-z-a century-in-the-making-2aitoqvlp2

Generation Homebody. (n.d.). Retrieved September 21, 2023, from https://www.thefuturelaboratory.com/blog/generation-homebody

Integrating the Senses: An Architecture of Embodied Experience. (2010). https://typeset.io/papers/integrating-the-senses-an-architecture-of-embodied-36wvyeftwm

Lupton, E., & Lipps, A. (n.d.). The Senses. Retrieved October 15, 2023, from https://ereader.perlego.com/1/book/1099418/17?element_originalid=ch10

Oldenburg, R., & Brissett, D. (1982). The Third Place. Qualitative Sociology, 5(4), 265–284. https://doi.org/https:// doi.org/10.1007/BF00986754

Pallasmaa, J. (2012). The Eyes of the Skin: Architecture and the Senses (3rd ed.). Wiley. https://www.perlego.com/book/1002180/the-eyes-of-the-skin-architecture-and-the-senses-pdf

Senses of place: Architectural design for the multisensory mind | Cognitive Research: Principles and Implications | Full Text. (n.d.). Retrieved October 19, 2023, from https://cognitiveresearchjournal.springeropen.com/articles/10.1186/s41235-020-00243-4

Spence, C. (2020a). Senses of place: Architectural design for the multisensory mind. Cognitive Research: Principles and Implications, 5(1), 46. https://doi.org/10.1186/s41235-020-00243-4

The Perception of Sound and Space. (n.d.). Retrieved October 18, 2023, from https://ereader.perlego.com/1/book/3363319/12

Diterbitkan

2025-02-11