Issue | Title | |
Vol 2 (2021): Visual Storytelling in Digital Society | Negativity in Joker Character | Abstract PDF |
Frans Sahala MR | ||
Vol 2 (2021): Visual Storytelling in Digital Society | Promoting Character Through Partnership Marketing and Interactive Advertising | Abstract PDF |
Kus Sudarsono | ||
Vol 2 (2021): Visual Storytelling in Digital Society | Semiotics Analysis in the Symbolic of Colors on “Ave Maryam” (2018) | Abstract PDF |
Monica Veralda | ||
Vol 2 (2021): Visual Storytelling in Digital Society | The Application of Binaural System on Virtual Reality Technology Through the Animation of Wayang Kulit Yogyakarta Performance | Abstract PDF |
Jason Obadiah | ||
Vol 2 (2021): Visual Storytelling in Digital Society | The Effects of User-Generated Content on Social Media Advertising Strategy in A Case Study of #Gundalafanart Campaign For The Movie “Gundala” (2019) | Abstract PDF PDF |
Zahwa F Jasmine | ||
Vol 2 (2021): Visual Storytelling in Digital Society | The use of Freytag’s Pyramid Structure to Adapt “Positive Body Image” Book into a Motion Graphic Structure | Abstract PDF |
Alfiansyah Zulkarnain, Aprilia Debora | ||
Vol 2 (2021): Visual Storytelling in Digital Society | Using the Concept of Timeframing to Implement Animation in the Motion Comic Adaptation of Bumi | Abstract PDF |
Kezia Rachel Pangaribuan, Alfiansyah Zulkarnain | ||
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