Analisis Deskriptif Penggunaan Transmedia Storytelling dalam Bangtan Universe

Ashima Tabita Anastasya Ivanka, Aditya Satyagraha

Abstract


BTS (Bangtan Sonyeondan) adalah grup K-Pop yang telah mendunia. Terbentuk  sejak  tahun 2013, BTS tidak pernah berhenti  berinovasi. Salah satu inovasi yang  dilakukan adalah dengan menciptakan  sebuah  fictional  world  bernama  Bangtan Universe. “Dunia” ini dibalut sedemikian rupa hingga fans mengalami sebuah pengalaman timbal-balik ketika mendalami dunia tersebut, menyebabkan mereka untuk menginvestasikan waktu yang lebih serta membangun keterikatan yang  tinggi dengan idola mereka.  Konsep yang telah diuraikan ini berjalan  seiringan  dengan konsep yang digunakan dalam ilmu Transmedia Storytelling, sebuah ilmu penyampaian pesan melalui berbagai platform yang menitikberatkan adanya partisipasi dari audiens. Melalui analisis yang dilakukan, penulis berharap bahwa industri entertainment K-Pop serta Transmedia Storytelling dapat dilihat sebagai suatu bidang yang patut dipelajari, karena keduanya merupakan sebuah bidang yang akan terus berkembang.




DOI: http://dx.doi.org/10.37312/de-lite.v2i1.5768

Full Text:

PDF

References


Creswell, J. W. (2013). Research design: Qualitative, quantitative, and mixed methods approaches. California: Sage Publishing.

Hong, E. (2014). The birth of korean cool: How one nation is conquering the world through pop culture. London: Picador.

Jenkins, H. (1992). Textual poachers: Television fans & participatory culture. Abingdon: Routledge.

Jenkins, H. (2008). Convergence culture: Where old and new media collide. : New York: New York University Press.

Mente, B. Y. D. (2017). The korean mind: Understanding contemporary korean culture. Vermont: Tuttle Publishing.

Miles, M. B., & Huberman, A. M. (1994). Qualitative data analysis: An expanded sourcebook. California: Sage Publishing.

Pratten, R. (2015). Getting started with transmedia storytelling: A practical guide for beginners, (2nd edition). California: CreateSpace Independent Publishing Platform.

Tudor, D. (2012). Korea the impossible country: South Korea's amazing rise from the ashes: The inside story of an economic, political, and cultural phenomenon. Vermont: Tuttle.

Passikoff, R. (2006). Predicting market success: New ways to measure customer loyalty and engage consumers with your brand. New Jersey: John Wiley & Sons, Inc.

Scolari, C.A. (2009). Transmedia storytelling: implicit consumers, narrative worlds, and branding in contemporary media production. International journal of communication, 3(3), 586-606.

Lee, D. (2019). Intertextuality and transmedia storytelling in k-pop: focusing on the content (Tesis). Waseda University, Tokyo, Japan.

Bruner, R. (Oktober 2018). Everything to know about k-pop group BTS. Diakses pada 4 September 2020, dari https://time.com/collection- post/5418827/bts-members/

Chakraborty, R. (Juli 2017). K-pop’s biggest boy band BTS: “We write about things people don’t want to say”. Diakses pada 4 September 2020, dari https://rollingstoneindia.com/bangtan

Herman, T. (Agustus 2017). What to know about BTS’ “love yourself” series. Diakses pada 15 Oktober 2020, dari https://www.billboard.com/articles/col umns/k-town/7933862/bts-love- yourself-series-details

Hollingsworth, J. (Juni 2019). How a boy band from South Korea became the biggest in the world. Diakses pada 4 September 2020, dari https://edition.cnn.com/2019/06/01/a sia/bts-kpop-us-intl/index.html

Kelly, E. (Desember 2018). From number one albums to speeches at the UN: 2018 was BTS’s biggest year yet. Diakses pada 18 September 2020, dari https://metro.co.uk/2018/12/29/from-number-one-albums-to-speeches-at-the-un-2018-was-btss-biggest-year-yet- 8273981/

Lazore, C. (Maret 2019). How the BTS universe successfully engages thousands of fans. Diakses pada 8 September 2020, dari https://medium.com/bangtan- journal/how-the-bts-universe-successfully-engages-thousands-of-fans-78152ad8338f The Jakarta Post. (Juni 2020).

BTS’ “Love Myself” campaign wins 2020 UNICEF inspire award. Diakses pada 18 Desember 2020, dari https://www.thejakartapost.com/life/2020/06/22/bts-love-myself-campaign-wins-2020-unicef-inspire-award.html Wickman, G. (Maret 2019). How BTS is pioneering cross-platform storytelling. Diakses pada 8 September 2020, dari https://medium.com/bangtan- journal/how-bts-is-pioneering-cross- platform-storytelling-17c2211ed882

Yoonjung, S., & Hollingsworth, J. (Oktober 2019). BTS’ army of admirers: Inside one of the world’s most powerful fandoms. Diakses pada 4 September 2020, dari https://edition.cnn.com/2019/10/12/asia/bts-fandom-army-intl- hnk/index.html

Big Hit Labels. (2015). BTS (방탄소년단) 화양연화 on stage : prologue [Berkas Video]. Diakses dari https://www.youtube.com/watch?v=Bt8648TNX1M&t=400

Big Hit Labels. (2015). BTS “I NEED U” Official MV (Original ver.) [Berkas Video]. Diakses dari https://www.youtube.com/watch?v=jjs koRh8GTE

Big Hit Labels. (2015). BTS “RUN” Official MV [Berkas Video]. Diakses dari https://www.youtube.com/watch?v=w KysONrSmew&t=276s

Big Hit Labels. (2017). LOVE YOURSELF highlight reel [Berkas Video]. Diakses dari https://www.youtube.com/watch?v=E HdK5U2hf4o&t=614s

Big Hit Labels. (2018). BTS “Euphoria : Theme of LOVE YOURSELF wonder” [Berkas Video]. Diakses dari https://www.youtube.com/watch?v=kX0vO4vlJuU

Big Hit Labels. (2018). BTS LOVE YOURSELF answer “Epiphany” Comeback trailer [Berkas Video]. Diakses dari https://www.youtube.com/watch?v=fIkZOLsnoqY

CNBC. (2019). How BTS became a major moneymaker for South Korea [Berkas Video]. Diakses dari https://www.youtube.com/watch?v=vpNlwap2YoQ&t=3s

CNBC Make it. (2019) How BTS won over america [Berkas Video]. Diakses dari https://www.youtube.com/watch?v=yDO6-7PuRMQ

MTV News. (2018). BTS army: Inside the world’s most powerful fandom [Berkas Video]. Diakses dari https://www.youtube.com/watch?v=ErsjsFpIz4s&list=PLOck8Tr5D93Rfx2Vc8 yE8Amy0Qv37DROL&index=946

NBC News. (2019). How did BTS get so big in the west? One EP and a recipe just right for the U.S. [Berkas Video]. Diakses dari https://www.youtube.com/watch?v=7uly5_jK9g8

Bousquet, M., & Garcia, A. (2016). Physics for Animator. Florida: CRC Press.


Refbacks

  • There are currently no refbacks.


Copyright (c) 2022 de-lite: Journal of Visual Communication Design Study & Practice

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

de-lite:
Journal of Visual Communication
Design Study & Practice
--------------------------------------
Download: Indonesian Guideline & Template
Download: English Guideline & Template

If you have any problems opening the file, please try right-clicking and "Save lin as".

slot gacor slot gacor hari ini slot gacor 2025 demo slot pg slot gacor slot gacor